3DS Max Epic Urban Modeller @ Urban CGI
Hatch
We are seeking a 3DS Max Epic Urban Modeller to support a critical stage of the environment production pipeline, delivering high-quality, large-scale urban environments for real-time 3D projects.
This role focuses on building and refining Epic-quality city environments—from architectural structures and streetscapes to modular assets and infrastructure—ensuring environments are visually cohesive, technically sound, and optimised for Unreal Engine workflows.
This is not a generalist modelling role; it is a specialised urban environment position within a real-time production pipeline.
You will be responsible for how urban environments are constructed and experienced: city layout, architectural accuracy, asset density, modular systems, scale, and performance.
Your work forms the visual and technical foundation that lighting, camera, and sequencing teams build upon to deliver the final experience.
🟢 Please consider applying even if you don't meet 100% of what’s outlined 🟢
Key Responsibilities
- 🏗️ Modelling urban environments
- 🤗 Deliver clean, optimised 3DS Max asset
- 🐣 Ensure strong topology, UVs, texel density, and real-time performance standards
- 🐣 Collaboration
Key Strengths
- 🏙️ 3DS Max
- 🌆 Urban design
- 🎨 Creativity
- ✨ Rendering techniques
- 🎥 Animation
- 🤝 Collaboration tools
Why Urban CGI is partnering with Hatch on this role. Hatch exists to level the playing field for people as they discover a career that’s right for them. So when you apply you have the chance to show more than just your resume.
A Final Note: This is a role with Urban CGI not with Hatch.